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81. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
It would be nice to have customized views retained for specific windows. For instance, I like my ships to be displayed in the large icon view since I usually have far fewer ships than modules, and the large icons make it easy to visually identify ...
- by Fidelium Mortis - at 2012.06.22 21:03:00
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82. Feedback : GÇó Adding flares to missiles. Makes them visible when zoomed out. - in Test Server Feedback [original thread]
CCP Zorba wrote: Sometimes it's difficult to monitor those mega-threads, especially when they're filled with so. much. rage. There's nothing technical stopping us from making those flares brighter, we just haven't gotten much feedback. Once t...
- by Fidelium Mortis - at 2012.06.19 19:29:00
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83. Fail Fleet Commanders - in Warfare & Tactics [original thread]
Cat Casidy wrote: You forgot not accepting people into fleet who's bio clearly says " this is cat casidy's alt" with the cat casidy part being a link. edit- oh hi Raven, you guys get your numbers back up yet? I hear popping said alt for a s...
- by Fidelium Mortis - at 2012.06.19 19:19:00
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84. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Mortimer Civeri wrote: Prometheus Exenthal wrote: Soo, the Atron is in a completely different class than the rest of these. Here are some stats utilizing all slots (utility nos); eHP scales from 3200 (Atron w/ Neutrons) to 4450 (Executioner...
- by Fidelium Mortis - at 2012.06.19 13:45:00
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85. Videocard at 100c...are you serious??!?!!??! - in EVE General Discussion [original thread]
Mr Kidd wrote: Might want to consider replacing the factory thermal paste with artic silver 5, especially if the card is over a year old. Paste has a finite life. It will tend to dry and crack reducing thermal performance. I doubt, though it'll...
- by Fidelium Mortis - at 2012.06.19 13:32:00
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86. Videocard at 100c...are you serious??!?!!??! - in EVE General Discussion [original thread]
60C is on the low end for any mid to high end card made within the past 3-4 years. Most have a standard temp in the upper 60s-70s, and a few like the GTX4XX series regularly hit the 80s. The thermal limit for many cards is around 90-100C so you're...
- by Fidelium Mortis - at 2012.06.19 13:20:00
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87. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Varg Krugar wrote: Zarnak Wulf wrote: You are taking very fast frigates that have 6 slots and upgrading them to 10 slots. Their fitting grid is also getting an upgrade. These ships go interceptor speeds. For the above reasons I feel that a r...
- by Fidelium Mortis - at 2012.06.18 17:51:00
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88. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: well for the tormentor there are two options that amarr frigs wont have after changes, which is a laser sniper or drone boat as it already has drones bring it in line with the new navitas stats. I would say the Crucifier ...
- by Fidelium Mortis - at 2012.06.18 17:43:00
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89. Sticky:Attack frigate changes - in Player Features and Ideas Discussion [original thread]
I would recommend being a bit more flexible with the launcher/hard point allocation for these ships, especially since they have utility highs which would open up more variety between fits. This way, pilots can choose between going with a bit of ad...
- by Fidelium Mortis - at 2012.06.18 16:07:00
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90. How to fix Piracy in a single simple way. - in Player Features and Ideas Discussion [original thread]
If loot/booty is the primary objective for a pirate, then it makes little sense to blow up your primary asset in the first place. At one point in time, there was much more "piracy" as far as pillaging or ransoming quarry.
- by Fidelium Mortis - at 2012.06.15 13:32:00
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91. Orca Rebalancing - in Player Features and Ideas Discussion [original thread]
I use mine for all kinds of crap too, and really don't see a reason to change it. Sure it's not quite as useful as a carrier, but then again I can't take my carrier into high sec either. I would however like to see a T2 version, preferably with ju...
- by Fidelium Mortis - at 2012.06.14 20:47:00
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92. NPC Ratting Issues - in EVE General Discussion [original thread]
Mortalitas Domnus wrote: Since I now have projectile turrets on my new Thrasher, what solar systems have NPC's that are weak to thermal, kinetic, or preferably, explosive damage? 1. Go to http://www.ombeve.co.uk/ and get the 2d map of EVE ...
- by Fidelium Mortis - at 2012.06.14 17:49:00
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93. Caldari about to horse the frogs again - in Warfare & Tactics [original thread]
Princess Nexxala wrote: Screw that, Jersey smells like pee. Hurtado Soneka wrote: am predicting it first, within 2 weeks the gallente will be forced back new jersey And that's on a good day.
- by Fidelium Mortis - at 2012.06.14 15:23:00
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94. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
A T2 version of the mining frig would be interesting. Perhaps have it specialize in "ninja" mining ops, or low/null-sec gas mining. So what's the point? - While the yield isn't the best, it gives people an opportunity to gather some of the highe...
- by Fidelium Mortis - at 2012.06.14 15:08:00
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95. Tackle Help - in Warfare & Tactics [original thread]
If isk isn't a concern a 10mn AB stealth bomber with an active tank and smartbomb for drones can start locking without a targeting delay from cloaking, and can keep up with most ships even if they have a MWD fitted.
- by Fidelium Mortis - at 2012.06.13 18:19:00
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96. New Mechanics and NPC's - in Warfare & Tactics [original thread]
Cromwell Savage wrote: I personally think the FW specific aspects of the latest "update" are absolute garbage. CCP took the most boring, painful and utterly flawed aspect of FW...and now made it the central aspect of "control". Should have fi...
- by Fidelium Mortis - at 2012.06.13 14:33:00
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97. The worst thing about pvping in 0.0 - in Warfare & Tactics [original thread]
This character has been living in low-sec exclusively for the past 3 years and I haven't been to a major market hub for at least the past 2 years. Primarily due to this character's sec status and but also having worked out logistics to ensure a su...
- by Fidelium Mortis - at 2012.06.13 13:59:00
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98. Sticky:FW: rebalancing NPCs and you - in Player Features and Ideas Discussion [original thread]
Kreiga Khamsi wrote: Veshta Yoshida wrote: Hans Jagerblitzen wrote: Let's be honest, the EWAR isn't doing its job to prevent that anyways. At least this way no one will hesitate to go in after them, other than the fact that they could jus...
- by Fidelium Mortis - at 2012.06.12 17:51:00
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99. Easier Ammunition Management - in Player Features and Ideas Discussion [original thread]
I would suggest at least showing the ammo icon next to the text for each ammo selection. They spent the time and effort to give each ammo type a fairly unique look so they can be quickly identified, yet in the situation you need to identify the am...
- by Fidelium Mortis - at 2012.06.11 18:25:00
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100. Greifers vs CCP, Hulkageddon is winning. Time for CCP to code changes. - in Assembly Hall [original thread]
The primary issue I have with these suggestions/arguments is, as a whole, they generally promote the creation of an isolated niche population within the game, which runs counter to the core of EVE. Sure there are some updates that probably shoul...
- by Fidelium Mortis - at 2012.06.11 16:48:00
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